Friday, September 27, 2013

Need for Speed Hot Pursuit (2010) Directplay

Need for Speed: Hot Pursuit (2010 video game)

Need for Speed: Hot Pursuit
Need for Speed Hot Pursuit 2010.jpg
European cover art featuring a Pagani Zonda Cinque and a Lamborghini Reventón
Developer(s)Criterion Games
Additional work by:
EA Digital Illusions CE
Exient Entertainment (Wii) 
Publisher(s)Electronic Arts
Director(s)Craig Sullivan (Creative)
Henry LaBounta (Senior art)
Producer(s)Matt Webster
Designer(s)Matt Follett
SeriesNeed for Speed
EngineChameleon
Platform(s)Microsoft Windows,
PlayStation 3,
 Wii,
 Xbox 360,
iOS,
Android,
 webOS,
Windows Phone,
 Java ME
Release date(s)
  • NA 16 November 2010
  • AUS 18 November 2010
  • EU 19 November 2010
  • JP 9 December 2010
Genre(s)Racingopen world
Mode(s)Single-playermultiplayer
DistributionOptical discdownload

Gameplay

Microsoft Windows, PlayStation 3 and Xbox 360


Hot Pursuit allows players to control police vehicles and participate in high-speed pursuits, a feature absent from the series since 2002.

Hot Pursuit goes back to the Need for Speed series' roots and takes on the gameplay style of earlier "Hot Pursuit" titles in the Need for Speed franchise with exotic cars and high-speed police chases. It is primarily inspired by the original Need for Speed on 3DO.Hot Pursuit lets players be either a cop or a racer and features a full career mode for both roles. The relationship between the cops and racers is described as "a dog chasing down a rabbit"; the police being more powerful while the racers are faster. Each side has several power-ups including calling for roadblocks and radar jamming. According to Criterion the single-player section is somewhere between 12 and 15 hours long, but with lots of replay value.
The game takes place in a fictional location known as Seacrest County. It's an open world and features over 100 miles (160 km) of open road, four times larger than that of Burnout Paradise, Criterion's previous title. Hot Pursuit features a new social interaction system called "Autolog" described as "Facebook for the game". The game features both single-player and multiplayer game modes with up to eight players; as an option to live multiplayer racing, players can post records and achievements on the Autolog feed for friends to see, which they then can try to beat. Autolog also contains an experience system called "Bounty".
The driving mode of the game is described as "fun, accessible, okay", however not as arcade-styled as Burnout Paradise, but far from a simulator. All vehicles in Hot Pursuit are licensed real-world cars and SUVs, described as "all the cars you dreamed of driving, in the way you dreamed of driving them". Most vehicles are available in both racer and police variants, but a few are exclusive to each side.Also exclusively featured in the Hot Pursuit is the Porsche 918 SpyderFerrari however, last seen in a Shift DLC-pack but notably absent from all other Need for Speed games since Hot Pursuit 2, is also absent from Hot Pursuit.There is no car customization and tuning, "just because the game really focuses on the Hot Pursuit element." Unlike previous Need for Speed games which use unbranded, fictional models, real cars like the Audi A4Chevrolet CobaltPorsche Cayenne and Nissan Frontier are used as traffic cars.
NEED FOR SPEED HOT PURSUIT 2010 Directplay
picture
Type:
Games > PC
Files:
5
Size:
1.88 GB (2016726823 Bytes)


Uploaded:
2010-11-18 11:11:46 GMT
By:
DPR Creations VIP

Seeders:
27
Leechers:
7
Comments





I hope you get to the Rank 20 in both : Racer and Police
and also enjoy the game!!! :D

Regards,
John David

1 comment: